Matt10's Madden 24 Sliders - Operation Sports Forums (2024)

Matt10's Madden 24 Sliders - Operation Sports Forums (1)08-20-2023, 11:51 PM#1

Matt10

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Matt10's Madden 24 Sliders

Matt10's Madden 24 Sliders

Background: Pretty much what I said in Madden 23, in fact I'm just going to post the same thing because nothing has changed. Even though the game is presented to us in a certain fashion and vision, does not mean that we have to accept it in that state. If there is an issue, or something that needs slight improvement, I am a big believer if giving the user the power to address it. Sliders do that, and have done so for years. Many believe that sliders do little to impact the games, and that very well could be true in regards to what that individual wants fixed. I use sliders as the guide towards the balance of what I want vs what I have to sacrifice to get there. Each year, we just have to hope for iterations of our favorite titles to start to get it - and hope that the base they have is good enough to build off of.

Focus of the Sliders: It's all about animations for me, and ensuring that they are logical within the context of what is happening on the field. There's no stat chasing, just enjoy the game and hope that games play competitive enough. Ratings can play out, sure, but just like IRL, that's not always going to be the case. If it were, there'd never be any romance in football.

My aim this year is to keep it really simple. I'll take constructive criticism of course, but I won't just jump in at every issue. As the thread continues, I'll start a suggestion section that will go over how to make things easier/harder, etc.

Thanks as always, take care, and stay tuned.

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Slider Update Log
=================================
3/24/2024: Cane and I reviewed the Version 9 set and found that over the course of the patch updates things had started to get a bit too open. The main issue was the threshold of 48 was not keeping everything as close together as before, which was affecting reactions and behaviors on the field. We also found that the errors from the CPU QB seemed to be few and far between, while the CPU struggled to be a challenge in the run game.

The goal was to tighten things up and improve on the variety of play. We wanted that feeling of "anything can happen" on the field, and that's what Version 10 brings to the table. While the threshold/speed disparity gets a big bump, we use the other values of the penalties to still separate players enough so there is realistic reactions to not only the ball in the air, but also on the ground. We did this by reducing the effect of the RTP value, Offside and the tackling. The nice thing about approaching it this way is that we won't just have defensive battles, we can get some barn burners that are rightly deserved when things go haywire like they can on occasion in real games.

The All-Pro set did not get much love in this update, but I did test it a lot with the existing values. The changes to threshold, Offside and RTP alone have helped the AP set by association.

Enjoy Version 10!


If you provide feedback, please advise of any modifications you have done from this set.

Make sure to edit the sliders in the main menu.
Make sure to reset the sliders in the Franchise before importing.
Import the sliders in franchise.

Matt10's Madden 24 Sliders - Operation Sports Forums (3)

Matt10's Madden 24 Sliders - Version 10 || feat. MrHurriicane

Game Options

*Please see spoilers in the OP for previous version values. Previous version values are noted in parentheses.*

Skill Level: All-Madden and All-Pro
Game Style: Simulation
Quarter Length: 11 minutes
Accelerated Clock: On
Minimum Play Clock Time: 15 seconds
System: Current Gen (PS5, XB Series X)
Rosters: EA Default (Active or Preseason)
Auto-subs: Default
Superstar Abilities: On | Personal Preference
Home Field Advantage: Off
Progressive Fatigue: Off

Gameplay Helpers

Auto Flip Defensive Play Call: On
Defensive Ball Hawk: On
Defensive Heat Seeker Assist: Off
Defensive Switch Assist: Off

Player Sliders

Injuries: 25
Fatigue: 50 (Previous: 75) || 55 is optional to see more subs in same plays, but needs more sample size
Speed Disparity Scale: 60 (Previous: 48)

Penalties

Offside: 50 (Previous: 85)
False Start: 85
Offensive Holding: 95
Facemask: 40
Illegal Block in the Back: 50
Roughing the Passer: 50 (Previous: 45)
Defensive Pass Interference: 40
Ineligible Receiver Downfield: On
Offensive Pass Interference: On
Kick Catch Interference: On
Intentional Grounding: Off
Roughing the Kicker: On
Running into the Kicker: On
Illegal Contact: Off

Gameplay Sliders

////All-Madden USER/CPU

QB Accuracy: 50/40 (Previous 50/42)
Pass Blocking: 50/35
WR Catch: 49/49 (Previous: 50/48)
Run Blocking: 20/15 (Previous: 20/20)
Fumbles: 49/49
Pass Defensive Reaction: 55/50 (Previous: 75/50)
Interceptions: 35/35
Pass Coverage: 52/52 (Previous: 50/48)
Tackling: 49/49 (Previous: 50/50)

Special Teams

FG Power: 50/50
FG Accuracy: 35/35
Punt Power: 55/55
Punt Accuracy: 40/40
Kickoff Power: 50/50

////All-Pro USER/CPU

QB Accuracy: 38/52
Pass Blocking: 45/50
WR Catch: 45/58
Run Blocking: 5/50
Fumbles: 50/50
Pass Defensive Reaction: 50/55
Interceptions: 20/40
Pass Coverage: 50/70
Tackling: 49/85

Special Teams

FG Power: 50/50
FG Accuracy: 35/50
Punt Power: 55/50
Punt Accuracy: 40/50
Kickoff Power: 50/50

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Video Archive
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*********************
=================================

Slider Log Update - Archive
=================================
Version 1

Spoiler

Version 2

Spoiler

Version 3

Spoiler

Version 3.5

Spoiler

Version 4

Spoiler

Version 5

Spoiler

Version 6

Spoiler

Version 7

Spoiler

Version 8

Spoiler

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Last edited by Matt10; 03-24-2024 at 06:05 PM.

Matt10's Madden 24 Sliders - Operation Sports Forums (4)

Matt10's Madden 24 Sliders - Operation Sports Forums (2024)

FAQs

How to make Madden 24 more realistic? ›

If you want to play a full game and end up with realistic scores and player stats then you will want to use these game options.
  1. Quarter Length: 12 minutes.
  2. Play Clock: On.
  3. Accelerated Clock: On.
  4. Minimum Play Clock Time: 15 seconds.
  5. Auto Flip Defensive Play Call: Off.
  6. Defensive Ball Hawk: On.
  7. Defensive Heat Seeker Assist: Off.
Apr 4, 2024

Is Madden 24 out on Gamepass? ›

Madden NFL 24 Available February 8, 2024, with Game Pass.

How do sliders work in Madden 22? ›

Adjust the slider to determine CPU reaction time and pass coverage. This option has a value range of 0-100. The default is set to 50. Adjust the slider to determine the number of interceptions for the CPU.

What is the best quarter length for Madden 24? ›

If you want more time at the line of scrimmage, then the better bet is to go with 9-minute quarters in most cases to approach the general averages.

What is the best game style for Madden 24? ›

If you're looking for the traditional Madden experience, then Simulation is the way to go. However, the Arcade game style provides more electrifying plays for a more thrilling experience, while Competitive will train you for possible online matches in the future.

What does the fatigue slider do in Madden? ›

Adjust the slider to modify the amount of fatigue applied to players during gameplay. Lower value means players will fatigue slower. This option has a value range of 0 to 100. The default is set to 50.

How do you fake snap in Madden 23? ›

Advanced Pre-Play Offense
  1. Audible: Square.
  2. Hot Route: Triangle.
  3. Pass Protection: L1.
  4. Fake Snap: R1.
  5. Switch Player: Circle.
  6. Select Player: Hold Circle while using Left Analog.
  7. Player Lock: Click L3 Twice.
  8. Motion Player: Press and Hold Left or Right on Left Analog Stick.

What is the QB accuracy slider in Madden 23? ›

QB Accuracy

Adjust the slider to determine how accurate quarterbacks are. This option has a value range of 0-100. The default is set to 50.

How realistic is Madden 24? ›

For example, both blocking and tackling are far more lifelike, using Sapien Technology and FieldSENSE to make desperate lunges and full-body tackles resemble actual footage. Likewise, seeing defensive backs reach for last-second interceptions no longer seems arbitrary and unrealistic.

How do I get better graphics on Madden? ›

This option includes Performance Mode and Image Quality. Choosing the Performance Mode option ensures the highest possible framerate for your game play experience, while choosing Image Quality allows for the highest possible graphic quality. The default is set to Image Quality.

How is Madden so realistic? ›

Real Player Motion - Locomotion

The Locomotion system has been rebuilt using technological innovations from across a variety of EA games and was designed in a way that intuitively balances the line between responsiveness and authenticity. The new Locomotion system delivers the precision of making sharp cuts vs.

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